• Bug Fixes
    [Fixed] Sniper rifle sometimes fails to auto chamber a round.


    [Fixed] Explosion SFX would often not play when dying inside a vehicle


    [Fixed] Ragdoll is teleported when the player dies in the Russian artillery gun


    [Fixed] The Engineers are not awarded XP points if their level 0 ghost structures are upgraded to level 1 by another players


    [Fixed] Snipers scopes reticles won't move while crouching or moving the camera in ADS


    [Fixed] The Start/Stop Engine UI will overlap the Exit Vehicle UI if both inputs are pressed simultaneously


    [Fixed] The 'Dropping Supplies' UI will overlap with the 'Switching Seats' UI if both inputs are pressed simultaneously


    [Fixed] Incorrect placement for the satchel when attempting to use it on the front curves of the RUS Heavy Tank


    [Fixed] Player corpses block constructible blueprints from being built/upgraded


    [Fixed] Debug text "Army name" appears for a split second on the Unit Select screen


    [Fixed] The 11 min cooldown for the player that initiates a vote to kick is not retained after leaving the server


    [Fixed] "Cancel Deployment" overlaps with the deploy timer in some non-English languages


    [Fixed] The Aspect Ratio Constraint Mode settings overlap with the UI arrows when playing in some non-English languages


    [Fixed] Debug text {STATE} is briefly visible when transitioning between seats in the Anti-Tank gun


    [Fixed] Losses count towards the Offensive Master and Warfare Master achievements


    [Fixed] Opening the map as a Commander will trigger the "Commander Abilities" HINT to replay multiple times


    [Fixed] Both Recon vehicle’s speedometers read as 0KM/H when reversing.


    [Fixed] Killing teammates with headshots will count towards the 'Ding!' achievement


    [Fixed] AA Quality has option 'Low' instead of 'Off'


    [Fixed] Russian Tank Commander Mechanic loadout thumbnail image does not display correctly


    [Fixed] When using Satchels and Anti-Tank mines, players do not get XP, "Destroyed Vehicles" player stats, or unlock achievements for vehicle kills while dead


    [Fixed] After changing video settings and pressing the "Back" button the settings still apply


    [Fixed] The Game Mode hint appears immediately upon joining a server


    [Fixed] Actions performed with Enter are performed when holding Alt.


    [Fixed] When driving tanks through wheat fields the wheat storks can be seen to clip into the tank interior


    [Fixed] When a hint is on screen, the player cannot interact with the map/Commander abilities


    [Fixed] Calling in the Supply Drop ability inside the Warm-Up blocking volume causes the supplies to slide across the environment


    [Fixed] Equipping the PPSH-41 w/ Drum causes the player's left wrist to become misshapen


    [Fixed] Updated a number of outdated Field Manual entries


    [Fixed] Updated a number of outdated Hints


    [Fixed] The names of the Precision Aim keybindings are not differentiated between Gunner & Artillery


    [Fixed] Players can join a team which should be locked as it is at capacity


    [Fixed] Using Alt+Enter often triggers a confirmation prompt


    [Fixed] No mouse cursor is visible when the resolution confirmation message appears after pressing 'ALT + ENTER' while in-game


    [Fixed] Selecting 'NO' after pressing 'ALT + ENTER' on the IIS/Front End does not reset the screen resolution


    [Fixed] Voice chat remains active after a specific key combo


    [Fixed] The application does not launch in Fullscreen when launched through Big Picture


    [Fixed] Hints which appear when the player is in a Tank can overlap with the Tank UI in many resolutions.


    [Fixed] Hints appearing can overlap with the player's Inventory UI


    [Fixed] When loading into a server the force select screen shows 34 players per team before correcting and jumping position on screen


    [Fixed] Attempting to navigate the Game Menu with a controller while in the Change Role menu, causes focus to switch between both menus


    [Fixed] The game window's title bar is off-screen when setting the application to windowed mode.


    [Fixed] Placing ghost structures will count towards the 'A Piece of Perfection' achievement


    [Fixed] Debug text will be displayed in the Field Manual if a mentioned keybinding is unbound


    [Fixed] Unbinding certain keybindings from a different page of the 'Keybindings' menu will cause inconsistent text to be displayed


    [Fixed] Player's name is flickering on the vehicle HUD


    [Fixed] Visual issue with tank reticles on ultrawide monitors


    [Fixed] Leadership VOIP channel may fail for Infantry Officer role immediately after joining a server


    [Fixed] A player leaving the Enlist screen while a different Enlist screen tab is being loaded will see the results for that tab when returning to the Enlist screen


    [Fixed] If a player opens the map and aims down sights at the exact same time, when they close the map they will ADS without pressing the key.


    [Fixed] Reloading and opening/closing the map, while holding/releasing left mouse button, will make guns shoot without any player input


    [Fixed] Gun will continuously fire after placing an object then opening/closing the map


    [Fixed] Flickering VFX when aiming with the visual sphere aid in the Recon vehicle at different objects


    [Fixed] Holding [LMB], while tapping [W] or [SHIFT] button, triggers the weapon to fire


    [Fixed] Fuel and Manpower resource node hints will disappear after 1 second when selected


    [Fixed] Jumping multiple times in a row causes player camera to jerk during jump animation


    [Fixed] PTRS can destroy OPs and Garrisons


    [Fixed] GER Heavy Tank is observed to slightly slide when parked horizontally on an angled surface


    [Fixed] The game displays in a small window while alt-tabbed after changing from Low Resolution & Windowed to High Resolution & Fullscreen


    [Fixed] There is no tooltip for the Airhead in the Map Key


    [Fixed] A banned player does not receive a reason in the Notice Prompt after being kicked by vote


    [Fixed] German level 3 barricade sandbags have no bullet collision


    [Fixed] Misaligned Terrain in the Front End background


    [Fixed] Flickering textures are present on the window frame of the US & German Recon vehicles when driving


    [Fixed] [Field Manual] SMDM map is outdated


    [Fixed] Discrepancy between cooldown of the tanks: Tiger and 76


    [Fixed] When locked to a target in the Admin Camera, some keybinds on the Admin Camera UI are displayed incorrectly.


    [Fixed] Smoke grenade detonates again on respawn


    [Fixed] There is a non-functional Back button in the Personal Stats page of the Scoreboard


    [Fixed] There is an ineffectual scroll bar in the Gameplay Options menu


    [Fixed] Inconsistency issue present when throwing grenades through hedges


    [Fixed] Flickering textures are present on the window frame of the US & German Recon vehicles when driving


    [Fixed] If a player in the last 3 seconds of deploying is team switched using the RCON tool they spawn on that location as a member of the other team


    [Fixed] The Change Role screen UI can briefly flicker and resize if the unit leader clicks on the screen background


    [Fixed] The Change Role screen UI can briefly flicker and resize starting with the second time the player enters the menu and clicks on the screen background


    [Fixed] Using RMB on the Front End background causes the UI SFX to be played


    [Fixed] 'Garrison' and 'Munitions Node' have the incorrect map key tooltips


    [Fixed] Remove the word 'hardcore' from the profanity filter


    [Fixed] The text chat window is closed if the player has a spawn location selected and it becomes unavailable


    [Fixed] Issue present with map tooltips when displayed outside of the map boundaries


    [Fixed] Switching loadouts in the Barracks and Change Role menu with a controller does not show the correct equipment


    [Fixed] Joining a server cannot be cancelled when using a controller


    [Fixed] Changing the FX Quality setting can cause the first bullet shot to remain visible in FPP


    [Fixed] When a player creates a unit or exits the Change Role menu they will have no "Leave Unit" button


    [Fixed] Unable to dismantle the Airhead if it's deployed inside barbed wire


    [Fixed] [Field Manual] The Elevate Up/Down keys in the Anti Tank Gun page are inverted


    [Fixed] [Field Manual] The Increase/Decrease Elevation keys in the Artillery page are inverted


    [Fixed] Enlist Screen - Controller has no function until mouse is clicked on this menu


    [Fixed] Barracks "Appearance" and "Loadout" buttons are not properly highlighted


    [Fixed] The Sprint and Steady Aim keybinds can conflict when being changed back to their default bindings


    [Fixed] The VOIP Connection Status buttons show the wrong function


    [Fixed] Buttons from deployment menu disappear after inviting a player in the squad


    [Fixed] The text chat window is closed during the phases of the Victory/Defeat screen


    [Fixed] Players can still use VOIP chat after they are banned/kicked from the server


    [Fixed] While being banned by administrator, when trying to rejoin the server, the notice received is in German language


    [Fixed] Favourite role icon is not immediately visible and only appears when other roles are selected


    [Fixed] Gear in Tanks changes from Reverse to Gear 1 after the tracks are destroyed

  • [Fixed] Gear in Tanks changes from Reverse to Gear 1 after the tracks are destroyed


    [Fixed] DFAO is creating visual issues in maps.


    [Fixed] Grenades will clip into the Turret body section of all Tanks

    Stalingrad
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect LoD transition distances


    [Fixed] Multiple assets with incorrect player collision


    [Fixed] Multiple assets with incorrect or misaligned bullet collision


    [Fixed] Some terrain can be seen to change shape when the player enters ADS

    Kursk
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect player collision


    [Fixed] Multiple assets with incorrect or misaligned bullet collision


    [Fixed] Multiple assets with incorrect bullet PFX/SFX

    St Marie Du Mont
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect or misaligned bullet collision


    [Fixed] Multiple assets with incorrect player collision


    [Fixed] Multiple assets with incorrect bullet PFX/SFX


    [Fixed] Belgian Gates found throughout the map vanish when hit with any firearm


    [Fixed] House in Rue De La Gare has a LoD transition issue


    [Fixed] Stone house has a Z-Fighting issue between textures

    Hurtgen Forest
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect player collision


    [Fixed] Camera moves abruptly in FPP while moving on a stack of shells


    [Fixed] There is an LoD transition issue with a building row asset near a bridge


    [Fixed] Some sets of 3 Dragon Teeth assets can be destroyed by shooting them with any firearm


    [Fixed] A preplaced Belgian Gate can be destroyed with firearms


    [Fixed] Bullets fail to go through some holes in the bunker ruins

    Hill 400
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect LoD transition distances


    [Fixed] Multiple assets with incorrect or misaligned bullet collision


    [Fixed] Multiple assets with incorrect bullet PFX/SFX


    [Fixed] Tessellation issue present on the muddy terrain throughout the map when the player is using ADS


    [Fixed] Player appears to be floating when viewed from third person view, when a player is prone inside a specific trench


    [Fixed] Navigating far enough in the water with a vehicle/character, the user can reach a "kill volume" which instantly kills and destroys the vehicle/user

    Foy
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect or misaligned bullet collision


    [Fixed] Terrain is too steep in a specific location and blocks player movement


    [Fixed] Players are able to see off the edge/underneath the map


    [Fixed] Barbed wire asset with missing functionality


    [Fixed] A Z-fighting issue is present on the roof inside the Corbu Factory building


    [Fixed] One of the windows located in the building at the Cobru Farm cannot be accessed from the outside

    Omaha Beach
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect LoD transition distances


    [Fixed] Multiple assets with incorrect or misaligned bullet collision


    [Fixed] Multiple assets with incorrect vehicle collision


    [Fixed] Invisible stairs and floor present on a warehouse


    [Fixed] Loud burning SFX can be heard inside and outside the church


    [Fixed] When deploying on the Higgins Boat, the boat is seen to visibly shudder whilst moving.


    [Fixed] Player is unable to deploy machine guns on certain bunkers windows

    Utah Beach
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect or misaligned bullet collision

    Carentan
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect LoD transition distances


    [Fixed] Multiple assets with incorrect or misaligned bullet collision


    [Fixed] Player can see below the map when going prone on a specific dirt mound


    [Fixed] Players cannot jump/vault over a fence asset in a specific area in Sector C8

    SME
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect vehicle collision


    [Fixed] Multiple assets with incorrect LoD transition distances


    [Fixed] Corrupted texture on a wooden door


    [Fixed] No splash SFX when walking through water in specific locations

    Purple Heart Lane
    [Fixed] Multiple assets floating/misaligned


    [Fixed] Multiple assets with incorrect player collision


    [Fixed] Multiple assets with incorrect LoD transition distances

    Known Key Issues
    Character model's legs and uniform can clip through the Russian half-track


    Satchels placed on on vehicle tracks or barrels may deal less than the required damage to destroy the vehicle


    Revives are not being counted in Scoreboard or for Achievement progression




    97c10ee837898e9921ab9769ca02db47cc62923c.png

  • Developer Briefing #157 - Outflank Update is LIVE!!!

    Hey Everyone,

    At last Update 11 ‘Outflank’ is upon us. Over the past few days we have enjoyed seeing many players jumping in and experiencing new assets such as the Panzer IV, Half Tracks, Trench Gun and FG-42.

    You can check out the full changelog with all the information here:2ade94cf64aa3c841a65842177c441b6b675591d_400x225.pngEvent zu Hell Let LooseDi., 7. Dezember 2021
    Update 11 ‘Outflank’ Now Live

    Changelog for Update 11

    Known Issues

    Overall we are happy with the release of the update and are excited to continue development as we look towards what future updates have in store.

    Though before we are able to fully begin work on U12, a number of issues have arisen that we would like to investigate and look to address. The following issues may be present to some players in Update 11, we will be tackling these as quickly as possible as well as anything else we find.

    FG42 and FG42 Scoped sights are zeroed incorrectly


    AT-Guns are able to destroy Heavy tanks with 2 shots to the hull


    Satchels placed on vehicle tracks or barrels may deal less than the required damage to destroy the vehicle


    Revive stats for not being recorded by steam for achievements or Personal Stats


    Some players are experiencing an increase in Client crashes


    Textures on the German Halftrack viewport appear distorted


    The Panzer IV can struggle to traverse uneven terrain due to it’s hull collision


    Players are occasionally spawned in with the incorrect Loadout

    Steam Store DLC and Unlockable Cosmetics

    For those who may not have seen, alongside the Update 11 release we have also implemented some new DLC uniforms for all factions:

    False Front - German Zeltbahn Uniform

    ff03044a07114cc340712390af4e4b81cc803721.png

    Red Steel - Soviet RA SN-42 Steel Bib over Ameba Summer Uniform

    551da1bcd4231a20fb59c449721bbdf8b3f4f61b.png

    Hot Drop - US 82nd Airborne Pathfinder Uniform

    592fece55bd5347f902fe7d182e2cad4de8c6723.png

    Tropic Fever - US M1942 Jungle Frogskin Uniform

    9912c486c70c619154afbc42b5e8b321101cad8a.png

    We are also happy to announce that the free Winter Warfare DLC is once again available for players to obtain for a limited time. If you are yet to obtain your pair click here to learn more.

    89ab2354ef4d9404ab368441e7961e224526b91c.jpg

    In addition to the above uniforms, a further 8 new Soviet uniforms have been added to the game, all unlockable via in-game progression. These unlockable uniforms include the following:

    Ameba Camo Summer Uniform


    Ameba Camo Autumn Uniform


    M40 Winter Coat


    M43 Winter Coat


    Vatnik M40


    Vatnik M43


    RA M40 Cape Plash-Palatka


    RA M43 Cape Plash-Palatka

    Community Content

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you as well!).

    Let's take a look at some of the fantastic screenshots and artwork that the community has contributed to the HLL official discord.

    45e3d6b94f8f03f0e124758773fed984a164fd18.png

    Farewell OG Panther - NRD Fatstacks

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators.

    We highly recommend giving them a watch.

    If you see a Video you like make sure to post in the Discord #hll-videos channel.

    Hell Let Loose - MORE Realistic than BF2042 and Vanguard COMBINED - Alpine Sniper

    0.jpgYouTube™-Video: Hell Let Loose - MORE Realistic than BF2042 and Vanguard COMBINED
    Aufrufe: 49.882
    ❄️Thanks for watching! Stay Frosty!❄️ 💬Discord Link: https://discord.io/AlpineSniperOfficial SUPPORT THE CHANNEL ➡️Patreon: https://www.patreon.com/user?u=4020380&fan_landing=true ➡️Youtube:...

    Hell Let Loose - Update 11 SFX Comparison - Gabatron Gaming

    0.jpgYouTube™-Video: Hell Let Loose - Update 11 SFX Comparison
    Aufrufe: 9.541
    Update 11 just dropped for Hell Let Loose! Let's compare some of the old SFX to the new ones. Enjoy! Help support this channel: https://paypal.me/GebatronGaming?locale.x=en_US Green Man Gaming Link:...

    Hell Let Loose - Update 11 is Awesome! - Monoespacial

    0.jpgYouTube™-Video: Hell Let Loose - UPDATE 11 is AWESOME!
    Aufrufe: 19.254
    There's never been a better time to play Hell Let Loose Discord/Twitter/Twitch: https://linktr.ee/monoespacial

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Join our discord and you will find some great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief. See you all in new uniforms on the frontline!

  • NEUIGKEITENVERÖFFENTLICHT
    Do., 16. Dezember

    Developer Briefing #158 - U11 Unlockable Uniforms

    Hey Everyone,

    Welcome to another weekly Dev Brief from the frontlines of HLL. This week again sees the team quite busy working on both known issues for Outflank and moving forward to the next update.

    Looking back at 2021

    2021 has been a very busy and fulfilling year for the team. We have seen the implementation of the Eastern front with Stalingrad and Kursk, the evolution of HLL onto the console platform for Xbox and Playstation fans and finally culminating in the release of Update 11 ‘Outlfank’ to round out a hectic year on the production side of HLL.

    We are very thankful to see the community growing with us as our development continues forward for Hell Let Loose. The community strength has been a major driving force for us progressing with our staff spurred on to reach new goals for current and future development.

    Items of note for 2021

    3 Major Updates


    4 Patches/Hotfixes


    3944 Issues resolved


    50 Developer Briefings Published

    U11 Known Issues Highlight

    After careful review of the ongoing performance for U11 Outflank, the team has become aware of and is currently investigating a STEAM related issue that may cause HLL to hang. We are working on a fix and appreciate your patience as it may take time to resolve. We will keep you updated when we know more, or when we have found a solution.

    Unlockable Soviet Uniforms

    As we briefly mentioned in last weeks Dev Brief, with update 11 ‘Outflank’ there has also been 8 new editions to Soviet uniform unlocks in-game. Here we take a look at what these uniforms look like. These in-game unlockable uniforms include the following:

    Unlockable soviet ingame uniforms

    Ameba Camo Summer Uniform


    Ameba Camo Autumn Uniform


    M40 Winter Coat and M43 Winter Coat


    Vatnik M40 and Vatnik M43


    RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka

    ad6873ab20e84731e7676cb7eb568ce6e329b617.png

    Ameba Camo Summer Uniform

    9185569fe02022184a7e0eae5322e0c5746baa2f.png

    Ameba Camo Autumn Uniform

    d51029a4e8969a995614eeda39d6019542b97268.png

    M40 Winter Coat and M43 Winter Coat (M40 shown)

    62b2bb6e7ff930c8eefdc2e6642bd0d8dd4f4183.png

    Vatnik M40 and Vatnik M43 (M43 Shown)

    b90683ace9ab7665d78060bafde567e32d8fea19.png

    RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka (M43 Shown)

    As mentioned in last weeks brief the Winter DLC is still available in addition to the above free unlockable in game Uniforms. You can obtain the free winter DLC by clicking below



    Hell Let Loose - Winter Warfare Helmet Pack


    Hell Let Loose - Winter Warfare Helmet Pack

    StrategieActionIndieSimulationGewalt
    19. Dez. 2019

    Winter Warfare Helmet Pack Get ready for Christmas in Hell Let Loose with the Winter Warfare Helmet pack. Pack Includes: 1 x US Winter Toque 1 x German Winter Toque 1 x White Painted M1 1 x White Painted M42
    Kostenlos spielbar

    Jetzt spielen

    Hell Let Loose - Winter Warfare Helmet Pack

    Community Content

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you aswell!).

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators

    We highly recommend giving them a watch.

    If you see a Video you like make sure to post in the Discord #hll-videos channel.

    Hell Let Loose - First Game In The Panzer IV (Update 11) - The Fresh Baked Goods

    0.jpgYouTube™-Video: Hell Let Loose - First Game In The Panzer IV (Update 11)
    Aufrufe: 7.592
    In this Hell Let Loose Update 11 tank gameplay we have our first match in a Panzer IV. We messed around in this tank during some PTE, but the real test is always how it operates in normal games.

    Hell Let Loose - Moments from the Frontline on DAY 1 of Update 11 - Alpine Sniper

    0.jpgYouTube™-Video: Hell Let Loose - Moments from the Frontline on DAY 1 of Update 11
    Aufrufe: 17.109
    ❄️Thanks for watching! Stay Frosty!❄️ 💬Discord Link: https://discord.io/AlpineSniperOfficial SUPPORT THE CHANNEL ➡️Patreon: https://www.patreon.com/user?u=4020380&fan_landing=true ➡️Youtube:...

    When DOOM Meets Hell Let Loose - Terrydactyl Gaming

    0.jpgYouTube™-Video: When DOOM Meets Hell Let Loose
    Aufrufe: 1.701
    They added a shotgun to Hell Let Loose! SUBSCRIBE for more content - https://bit.ly/2onOUeo Rip and tear... until it is done.

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief (number 50 for the year already!). See you all on the frontline!

  • Developer Briefing #158 - U11 Unlockable Uniforms

    Hey Everyone,

    Welcome to another weekly Dev Brief from the frontlines of HLL. This week again sees the team quite busy working on both known issues for Outflank and moving forward to the next update.

    Looking back at 2021

    2021 has been a very busy and fulfilling year for the team. We have seen the implementation of the Eastern front with Stalingrad and Kursk, the evolution of HLL onto the console platform for Xbox and Playstation fans and finally culminating in the release of Update 11 ‘Outlfank’ to round out a hectic year on the production side of HLL.

    We are very thankful to see the community growing with us as our development continues forward for Hell Let Loose. The community strength has been a major driving force for us progressing with our staff spurred on to reach new goals for current and future development.

    Items of note for 2021

    3 Major Updates


    4 Patches/Hotfixes


    3944 Issues resolved


    50 Developer Briefings Published

    U11 Known Issues Highlight

    After careful review of the ongoing performance for U11 Outflank, the team has become aware of and is currently investigating a STEAM related issue that may cause HLL to hang. We are working on a fix and appreciate your patience as it may take time to resolve. We will keep you updated when we know more, or when we have found a solution.

    Unlockable Soviet Uniforms

    As we briefly mentioned in last weeks Dev Brief, with update 11 ‘Outflank’ there has also been 8 new editions to Soviet uniform unlocks in-game. Here we take a look at what these uniforms look like. These in-game unlockable uniforms include the following:

    Unlockable soviet ingame uniforms

    Ameba Camo Summer Uniform


    Ameba Camo Autumn Uniform


    M40 Winter Coat and M43 Winter Coat


    Vatnik M40 and Vatnik M43


    RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka

    ad6873ab20e84731e7676cb7eb568ce6e329b617.png

    Ameba Camo Summer Uniform

    9185569fe02022184a7e0eae5322e0c5746baa2f.png

    Ameba Camo Autumn Uniform

    d51029a4e8969a995614eeda39d6019542b97268.png

    M40 Winter Coat and M43 Winter Coat (M40 shown)

    62b2bb6e7ff930c8eefdc2e6642bd0d8dd4f4183.png

    Vatnik M40 and Vatnik M43 (M43 Shown)

    b90683ace9ab7665d78060bafde567e32d8fea19.png

    RA M40 Cape Plash-Palatka and RA M43 Cape Plash-Palatka (M43 Shown)

    As mentioned in last weeks brief the Winter DLC is still available in addition to the above free unlockable in game Uniforms. You can obtain the free winter DLC by clicking below



    Hell Let Loose - Winter Warfare Helmet Pack


    Hell Let Loose - Winter Warfare Helmet Pack

    StrategieSimulationActionIndieGewalt
    19. Dez. 2019

    Winter Warfare Helmet Pack Get ready for Christmas in Hell Let Loose with the Winter Warfare Helmet pack. Pack Includes: 1 x US Winter Toque 1 x German Winter Toque 1 x White Painted M1 1 x White Painted M42
    Kostenlos spielbar

    Jetzt spielen

    Hell Let Loose - Winter Warfare Helmet Pack

    Community Content

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you aswell!).

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators

    We highly recommend giving them a watch.

    If you see a Video you like make sure to post in the Discord #hll-videos channel.

    Hell Let Loose - First Game In The Panzer IV (Update 11) - The Fresh Baked Goods

    0.jpgYouTube™-Video: Hell Let Loose - First Game In The Panzer IV (Update 11)
    Aufrufe: 7.975
    In this Hell Let Loose Update 11 tank gameplay we have our first match in a Panzer IV. We messed around in this tank during some PTE, but the real test is always how it operates in normal games.

    Hell Let Loose - Moments from the Frontline on DAY 1 of Update 11 - Alpine Sniper

    0.jpgYouTube™-Video: Hell Let Loose - Moments from the Frontline on DAY 1 of Update 11
    Aufrufe: 17.891
    ❄️Thanks for watching! Stay Frosty!❄️ 💬Discord Link: https://discord.io/AlpineSniperOfficial SUPPORT THE CHANNEL ➡️Patreon: https://www.patreon.com/user?u=4020380&fan_landing=true ➡️Youtube:...

    When DOOM Meets Hell Let Loose - Terrydactyl Gaming

    0.jpgYouTube™-Video: When DOOM Meets Hell Let Loose
    Aufrufe: 1.834
    They added a shotgun to Hell Let Loose! SUBSCRIBE for more content - https://bit.ly/2onOUeo Rip and tear... until it is done.

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief (number 50 for the year already!). See you all on the frontline!

  • Developer Briefing #159 - Merry Christmas and Happy Holidays

    Merry Christmas and Happy Holidays

    This week's dev brief is a chance for the team to say thank you to you - the ever expanding community behind Hell Let Loose.

    We are grateful for the continued support from our playerbase and are even more encouraged to continue our journey moving forward to make Hell Let Loose an even better game in the years to come.

    We hope you have a very safe and happy Christmas holiday with friends and family. For all those travelling, please do so with care as we cannot wait to see you all back in the new year for all the exciting things that we have planned for Hell Let Loose.

    The team will be taking a small break through the festive season returning in the New Year to wind back into the hectic production schedule we all know and enjoy for HLL. We hope that everyone in the community can also have a chance to enjoy some rest and recreation (also a few rounds of HLL) over the next few weeks and we look forward to launching into 2022.

    From the team have a safe and merry Christmas and a happy new year.

    -Black Matter Studios

    -Team 17

    -Flix

    af5aee8f2ed4692d2a412ecd60b7b675f8479341.jpg

    Community Content

    As something different for you all this festive season, we’d like to share a Christmas themed artwork posted in the Discord by [233C]NaSTaR. We think this is quite fitting for the theme of today's brief, as part of the holiday spirit.

    2bc3503b82722a74c87f278041a968e8633ffea1.png

    Merry Christmas - [233C] NaSTaR

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators:

    We highly recommend giving these a watch.

    If you see a Video you like make sure to post in the Discord #hll-videos channel.

    Hell Let Loose Vs Fury / Tiger against 4 Sherman battle (cinematic cover) - Moe Savastano

    https://www.youtube.com/watch?v=D2xErg9WB68

    Sniping in Hell Let Loose is like no other game… - Jackfrags

    https://youtu.be/6z9hv14k7PY

    Hell Let Loose Update 11 is awesome! - DGdoublU

    https://www.youtube.com/watch?v=-_mAsn5jgA8

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief. Have a great Holiday season and we will see you all on the frontline!

  • NEUIGKEITENVERÖFFENTLICHT
    Fr., 14. Januar

    Developer Briefing #160 - A Big Start To The Year!

    Hi everyone,

    As you’ll have seen, Hell Let Loose has become a permanent part of the Team17 family.

    This is a huge moment for Hell Let Loose. Here at Black Matter we’ve worked extremely closely over the years with our colleagues at Team17 - to the degree where we work as one single team - regardless of company.

    We at Black Matter feel that this is an amazing opportunity to give Hell Let Loose the ultimate boost when it comes to the future - with a much larger, dedicated team striving to continue to push the quality and quantity of content in the game. It’s important to understand that while Team17 have always given us full creative and development control over Hell Let Loose, they have been working with us on a day-to-day basis for the entire time since release. They know the game as well as we do, and have worked with us to take the game from the three-map title of our Early Access launch to the game Hell Let Loose is today. Because of this, we feel extremely comfortable and confident in their ability to not only support the title - but to take it far beyond where it is now.

    That said, we know that there are justified concerns around understanding the change, and how it might affect the title. We’ve witnessed the horror stories of core gameplay being compromised, or aggressive game-affecting microtransactions being introduced and more. As such, we’ve laid out a QnA below in the hopes to clarify things.

    How does this change the development of Hell Let Loose?

    Ultimately, merging the teams will mean that there will be greater fluidity in the way Hell Let Loose is developed on all platforms. A single, centralised team can organise priorities and deliver huge, coordinated impact with the ability to plan both for the short, middle and long term. Initially the largest development goal is some significant housekeeping - to bring the console version of the game to parity with the PC version of the game. Black Matter will still be working on Hell Let Loose full time into the future, as we work on content, bugs and optimisation. We will also be working with Team17 to expand their team.

    Does this alter any of the content promises made for the future?

    No, all content described is being worked on. With the merging and expansion of the teams, it would not be unusual to actually see an increase in development speed and quality. This includes both future updates and patches, as well as expansions and a sequel. This also includes Kickstarter tier rewards.

    Will there be plans for game-altering microtransactions?

    No, Hell Let Loose has established the following patterns for additional content: paid cosmetic DLC and paid Expansions. These forms of paid content enable the team to continue supporting the development of the game. As laid out previously, paid Expansions will be introduced in a way that still allows players that own the base game to play them, as we feel that splitting the community across different map packs is detrimental to the game.

    Does Team17’s vision for the product differ from Black Matter’s?

    No. Everyone on the development team - from both T17 and Black Matter - have come on the journey in both finding the unique DNA that makes HLL what it is. As a team, we know that to compromise on any of those things would be very harmful to the title. It is both Black Matter and Team17’s belief that our difference from other mainstream FPS games is our strength - not a weakness that needs to be corrected.

    Finally, on behalf of Black Matter and Team17 we want to thank the community for the incredible support we’ve received since the very beginning. We’re extremely excited to continue the journey of Hell Let Loose as we continue to polish and optimise, as well as create more content - including forces, maps, weapons, game features, vehicles and so much more.

    Community Content

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Being separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you as well!).

    Let's take a look at some of the fantastic screenshots from a community member [233C] Chrysallia Van Cheems, thanks for some amazing action shots!

    faa24cb715c3a065dbfd83066ede8b8964abda74.png

    ‘Overwatch’ - [233C] Chrysallia Van Cheems

    0f41043e6ec7ce8687c5efce83c367ac441396ce.png

    ‘Taking The Beach’’ - [233C] Chrysallia Van Cheems

    c1481521817bb623e1947eea1c99e43d6690e704.png

    ‘Holding The Line’ - [233C] Chrysallia Van Cheems

    7bd82f84a4420dd75fa498d94d38318542ae0fcd.png

    ‘Taking A Knee’ - [233C] Chrysallia Van Cheems

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators.

    We highly recommend giving these a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.

    The 2022 Complete Guide to Hell Let Loose

    0.jpgYouTube™-Video: The 2022 Complete Guide to Hell Let Loose
    Aufrufe: 19.948
    The Complete Beginners Guide for Hell Let Loose in 2022! SUBSCRIBE for more content - https://bit.ly/2onOUeo I hope this guide for Hell Let Loose helps you all out!

    - TerrydactylGaming

    Hell Let Loose - How to play Forest Maps

    0.jpgYouTube™-Video: Hell Let Loose - How to play Forest Maps
    Aufrufe: 8.276
    Forest maps are probably the worst experience for new players. Discord/Twitter/Twitch: https://linktr.ee/monoespacial

    - Monoespacial

    How Halftracks Work - Hell Let Loose - Update 11

    0.jpgYouTube™-Video: How Halftracks Work - Hell Let Loose - Update 11
    Aufrufe: 2.414
    This video is a deep dive into how half-tracks work in Hell Let Loose. Stay tuned for the upcoming Halftrack Tactics video. Make sure to subscribe so you don’t miss it!

    - Gabatron Gaming

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief. We hope you all had a great holiday season and we will see you all on the

  • NEUIGKEITENVERÖFFENTLICHT
    Fr., 14. Januar

    Developer Briefing #160 - A Big Start To The Year!

    Hi everyone,

    As you’ll have seen, Hell Let Loose has become a permanent part of the Team17 family.

    This is a huge moment for Hell Let Loose. Here at Black Matter we’ve worked extremely closely over the years with our colleagues at Team17 - to the degree where we work as one single team - regardless of company.

    We at Black Matter feel that this is an amazing opportunity to give Hell Let Loose the ultimate boost when it comes to the future - with a much larger, dedicated team striving to continue to push the quality and quantity of content in the game. It’s important to understand that while Team17 have always given us full creative and development control over Hell Let Loose, they have been working with us on a day-to-day basis for the entire time since release. They know the game as well as we do, and have worked with us to take the game from the three-map title of our Early Access launch to the game Hell Let Loose is today. Because of this, we feel extremely comfortable and confident in their ability to not only support the title - but to take it far beyond where it is now.

    That said, we know that there are justified concerns around understanding the change, and how it might affect the title. We’ve witnessed the horror stories of core gameplay being compromised, or aggressive game-affecting microtransactions being introduced and more. As such, we’ve laid out a QnA below in the hopes to clarify things.

    How does this change the development of Hell Let Loose?

    Ultimately, merging the teams will mean that there will be greater fluidity in the way Hell Let Loose is developed on all platforms. A single, centralised team can organise priorities and deliver huge, coordinated impact with the ability to plan both for the short, middle and long term. Initially the largest development goal is some significant housekeeping - to bring the console version of the game to parity with the PC version of the game. Black Matter will still be working on Hell Let Loose full time into the future, as we work on content, bugs and optimisation. We will also be working with Team17 to expand their team.

    Does this alter any of the content promises made for the future?

    No, all content described is being worked on. With the merging and expansion of the teams, it would not be unusual to actually see an increase in development speed and quality. This includes both future updates and patches, as well as expansions and a sequel. This also includes Kickstarter tier rewards.

    Will there be plans for game-altering microtransactions?

    No, Hell Let Loose has established the following patterns for additional content: paid cosmetic DLC and paid Expansions. These forms of paid content enable the team to continue supporting the development of the game. As laid out previously, paid Expansions will be introduced in a way that still allows players that own the base game to play them, as we feel that splitting the community across different map packs is detrimental to the game.

    Does Team17’s vision for the product differ from Black Matter’s?

    No. Everyone on the development team - from both T17 and Black Matter - have come on the journey in both finding the unique DNA that makes HLL what it is. As a team, we know that to compromise on any of those things would be very harmful to the title. It is both Black Matter and Team17’s belief that our difference from other mainstream FPS games is our strength - not a weakness that needs to be corrected.

    Finally, on behalf of Black Matter and Team17 we want to thank the community for the incredible support we’ve received since the very beginning. We’re extremely excited to continue the journey of Hell Let Loose as we continue to polish and optimise, as well as create more content - including forces, maps, weapons, game features, vehicles and so much more.

    Community Content

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Being separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL (That means you as well!).

    Let's take a look at some of the fantastic screenshots from a community member [233C] Chrysallia Van Cheems, thanks for some amazing action shots!

    faa24cb715c3a065dbfd83066ede8b8964abda74.png

    ‘Overwatch’ - [233C] Chrysallia Van Cheems

    0f41043e6ec7ce8687c5efce83c367ac441396ce.png

    ‘Taking The Beach’’ - [233C] Chrysallia Van Cheems

    c1481521817bb623e1947eea1c99e43d6690e704.png

    ‘Holding The Line’ - [233C] Chrysallia Van Cheems

    7bd82f84a4420dd75fa498d94d38318542ae0fcd.png

    ‘Taking A Knee’ - [233C] Chrysallia Van Cheems

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators.

    We highly recommend giving these a watch. If you see a Video you like make sure to post in the Discord #hll-videos channel.

    The 2022 Complete Guide to Hell Let Loose

    0.jpgYouTube™-Video: The 2022 Complete Guide to Hell Let Loose
    Aufrufe: 48.836
    The Complete Beginners Guide for Hell Let Loose in 2022! SUBSCRIBE for more content - https://bit.ly/2onOUeo I hope this guide for Hell Let Loose helps you all out!

    - TerrydactylGaming

    Hell Let Loose - How to play Forest Maps

    0.jpgYouTube™-Video: Hell Let Loose - How to play Forest Maps
    Aufrufe: 12.328
    Forest maps are probably the worst experience for new players. Mono's Game Club Podcast: 🎧 Spotify

    Externer Inhalt open.spotify.com
    Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
    Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.
    🎞 Youtube...

    - Monoespacial

    How Halftracks Work - Hell Let Loose - Update 11

    0.jpgYouTube™-Video: How Halftracks Work - Hell Let Loose - Update 11
    Aufrufe: 3.327
    This video is a deep dive into how half-tracks work in Hell Let Loose. Stay tuned for the upcoming Halftrack Tactics video. Make sure to subscribe so you don’t miss it!

    - Gabatron Gaming

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief. We hope you all had a great holiday season and we will see you all on the frontline!

  • NEUIGKEITENVERÖFFENTLICHT
    Fr., 21. Januar

    Developer Briefing #161 - 2022 Community Contributors Showcase

    Hi Everyone,

    Welcome back to the 2nd Dev Brief of 2022, this week we are keeping things short and sweet as the Team continues to focus work on the upcoming Patch 17. In the next couple of weeks we look forward to sharing more information on what to expect in this Patch as well as what exciting new content we have planned.

    2022 is looking to be a big year for Hell Let Loose with some amazing updates lined up!

    With that said, this developer briefing will be community focused, showcasing some great content from the waves of people who enjoy featuring HLL in videos, screenshots, fanart and more. As we near the release of Patch 17 we'll be sure to spill the beans on all things Patch related including PTE timings.

    Community Content Artwork/Screenshots Feature

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Being separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises of every person who is involved with HLL (That means you as well!).

    A great looking Panoramic from our discord members Woo and Kalan

    558cdfb6124484a0f0f4f7f4d6ab859e48151b56.png

    Woo and Kalan - Checking your cover - Screenshot

    ebe41131deedfd3f1e83718cb2e58dd816ca80be.png

    NRD Fatsacks - Panning the Horizon

    Reefa1008 has compiled some fantastic Black and White renders of great HLL screenshots.

    9e91aa526daa92d92ebfaf41e8405e0134fbe391.jpg

    Reefa1008 - Advancing through the fields

    f038eb7af235791e8b564d2983c5500ad50c00b6.jpg

    Reefa1008 - Cover and Fire Black and White

    e312e92f4994eb4f5da4df07d4f932edf7039cab.jpg

    Reefa1008 - Crossing through fire

    c82160420c8dcc06e30ab4add26ac7dfbf53a2b9.jpg

    Reefa1008 - Waist Deep Reconnaissance

    Kaptitain Rutain [S D W] has done some great armour screenshots from ingame.

    bd5efb76038fc55c4648545d52eacd36298818b5.png

    Kapitan Rutain [S D W] - Armour Overwatch

    96c5fa387936e8eff2f40a7b68c6b3f8fde882f9.png

    Kapitan Rutain [S D W] - Armour and Artillery Combination

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators. We highly recommend giving them a watch.

    If you see a Video you like make sure to post in the Discord #hll-videos channel.

    Hell Let Loose - If HLL was a Call of Duty Mission, THIS would be it - Alpine Sniper

    0.jpgYouTube™-Video: Hell Let Loose - If HLL was a Call of Duty Mission, THIS would be it
    Aufrufe: 41.157
    ❄️Thanks for watching! Stay Frosty!❄️ 💬Discord Link: https://discord.io/AlpineSniperOfficial SUPPORT THE CHANNEL ➡️Patreon: https://www.patreon.com/user?u=4020380&fan_landing=true ➡️Youtube:...

    STORMING THE BEACHES OF NORMANDY - D-Day - Hell Let Loose - Pixelated Apollo

    0.jpgYouTube™-Video: STORMING THE BEACHES OF NORMANDY - D-Day - Hell Let Loose
    Aufrufe: 80.411
    Today we storm the beaches of Normandy in Hell Let Loose. This is the Offensive game mod and we attack as the US! Enjoy and Thanks for watching!

    Why YOU should be playing Hell Let Loose - A 2021 Review - Bulletproof Babies

    0.jpgYouTube™-Video: Why YOU should be playing Hell Let Loose - A 2021 Review
    Aufrufe: 208.524
    After clocking almost 100 hours in-game, I'm beyond excited to finally share my thoughts and review of Hell Let Loose - The hardcore WWII shooter from Black Matter - and to tell you why you should...

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief. Some great pictures were posted today, we look forward to seeing more from you in the future. See you all on the frontline!

  • NEUIGKEITENVERÖFFENTLICHT
    Do., 27. Januar

    Developer Briefing #162 - Patch 17 - A Peek Under the Hood

    Patch 17 Progress Update

    With all hands on deck the team are steaming towards the completion of Patch 17. Once completed, the team will then be shifting focus on to the next leg of HLLs journey - Update 12. We look forward to sharing more on that front in the coming weeks as we wrap up Patch 17.

    Some of the newer members to the HLL community may want an insight into what P17 is and what it means moving forward. So we will do our best to describe it here.

    After releasing a major game update the team takes time to continue internal testing and QA on it. We also read a lot of community feedback to look for areas of potential improvement. Some of the areas of improvement that we focus on are: Fixing Bugs, Optimisation, Gameplay Improvements, UI improvements, NetCode, Animations, Sound FX and Lighting just to name a few. After the release of update 11 we have been undertaking these tasks and are now in the final stages of testing a viable client for Patch 17. We are looking forward to showcasing what items have been improved upon and what bugs and optimisation we have been able to fix and apply.

    Some of the things in particular we have been working on for Patch 17 include:

    Mass Disconnect (MDC) during map change

    For those who are unaware, the MDC issue is where on some occasions during a map change a percentage of players are disconnected from the server they were playing on, while the remaining players are forced to reselect their team.

    This specific issue has been on our radar for quite some time, during which we’ve dedicated many hours into debugging it’s cause. With Patch 17 we’re excited to say that we’ll be testing a speculative fix for the issue in a high-capacity environment during the next PTE.

    Loadout Bug

    We’ve also enabled some additional logging targeted at identifying the cause of the infamous Loadout Bug. This bug in particular has been an extreme gripe for the team due to the difficulties in identifying reliable steps in reproducing the issue. With the help of this additional logging we hope to get a clearer picture as to what's occurring on a deeper level when a player experiences this issue.

    In order for us to narrow down the amount of data the team will be required to manually process, we’ll be providing a new form to submit in the upcoming PTE for any players that happen to experience the Loadout Bug during gameplay.

    Grenade Bug

    Speaking of gripes, the team are currently underway with investigating the well-known Grenade Bug which occurs when a player attempts to throw a grenade during moments of unstable network connections with the server. We hope to make good headway in securing a definitive fix for the issue but would like to underline that the current state of this issue is a work-in-progress.

    QOL Improvements

    Along with a lengthy list of bug fixes, Patch 17 will also include a number of QOL improvements to the game including improvements to how the Tactical Map handles zooming and the removal of weapon sway from all binoculars to allow for markers to be placed accurately without the sway movement altering its final placement.

    We hope you liked this update of some of the current P17 goodies that we are working on. Rest assured this is just a sample and more items will be apparent once P17 is released and the patch notes are published.

    Community Content

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you aswell!)

    486de7dd319c4db04adb6ef161f67d5dceb59bd6.jpg

    Armour Roaming the Countryside - EduNotFound

    760929ca354e30168d33e805647c028a607aa52e.jpg

    AT In The Cornfields - Fritz

    eacec6b9859af20ea0609d7f10ac2f492e59dbb3.jpg

    Keeping An Eye Out For The Enemy - Fritz

    61986391d4b2793857f9367b1400189aeac29299.png

    Artillery in the fields - by Chrysallia Van Cheems

    80c810ec58c26bff5c087a83857ab35cc5df7fc5.png

    NrD F A T S A C K S - Guns at the Ready

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators. We highly recommend giving them a watch.

    If you see a Video you like make sure to post in the Discord #hll-videos channel.

    Hell Let Loose - Battle of the SMGs! - Monoespacial

    0.jpgYouTube™-Video: Hell Let Loose - Battle of the SMGs!
    Aufrufe: 6.060
    MP40 vs Thompson vs PPSH. What's your favorite SMG in Hell Let Loose? Mono's Game Club Podcast: 🎧 Spotify

    Externer Inhalt open.spotify.com
    Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
    Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.
    🎞 Youtube...

    Hell Let Loose - Infantry movements have NEVER paid off as much as in this Game - Alpine Sniper

    0.jpgYouTube™-Video: Hell Let Loose - Infantry movements have NEVER paid off as much as in this Game
    Aufrufe: 17.465
    ❄️Thanks for watching! Stay Frosty!❄️ 💬Discord Link: https://discord.io/AlpineSniperOfficial SUPPORT THE CHANNEL ➡️Patreon: https://www.patreon.com/user?u=4020380&fan_landing=true ➡️Youtube:...

    Communication Tips - Hell Let Loose - Gebatron Gaming

    0.jpgYouTube™-Video: Communication Tips - Hell Let Loose
    Aufrufe: 2.786
    In this video we discuss ways to improve on your communication in the game Hell Let Loose. While some of these tips are specific to Hell Let Loose, they can be applied to other tactical shooters as...

    Hell Let Loose Has A BIG 2022 Ahead - TheTacticalBrit

    0.jpgYouTube™-Video: Hell Let Loose Has A BIG 2022 Ahead
    Aufrufe: 41.057
    Hell Let Loose had a good 2021, but 2022's Hell Let Loose PC and Console Roadmap will be even better. #HellLetLoose

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief. We are aiming to do some testing for P17 in a PTE with you all next week. Stay tuned and see you all on the frontline!

  • NEUIGKEITENVERÖFFENTLICHT
    Mi., 2. Februar

    Developer Briefing #163 - Patch 17 PTE This Week

    Hey Everyone!

    PTE For Patch 17 This Thursday!

    With progress coming along nicely we’re excited to announce the beginning of PTE testing for Patch 17, with the first session kicking off on Thursday the 3rd of February 11am GMT
    .

    As always we greatly appreciate all who participate, whether it’s to provide valuable feedback and bug reports, or simply help out with the numbers to test server loads and other items. We’ll also be jumping into battle amongst the ranks on the day so if you have the time or are just curious, we would love to hear from you!

    If this is your first time wanting to participate in a PTE you’ll need to head over to the Discord
    where you can find information on how to join and get notifications on when a testing period is live. A full changelog can be viewed in the HLL official discord in the #pte-Info channel on the day.

    Maps for this PTE testing environment include FOY (offensive GER), SMDM (warfare) and Carentan (warfare).

    A quick reminder of what’s included:

    Adjusted US M4A1 Sherman Tank handling

    Speculative fix for MDC (mass player disconnect bug)

    Speculative fix for players sometimes spawning in with the level 1 loadout of the role regardless of their selected loadout

    Various QOL items

    Removed weapon sway when using binoculars

    Smoother Tactical Map zooming

    And a host of other gameplay improvements and fixes

    Because this Patch contains a number of speculative fixes for a few long-standing bugs we would love to see as many of you as possible jumping in and helping us test these fixes in a high-capacity environment. The greater the numbers we have the better the data we can gather on some of the improvements we are aiming to implement.

    Community Content

    We continue to see some great content from the Hell Let Loose community members showcased in the official HLL discord. Separate from the dedicated team of ‘War Correspondents’ the HLL general community comprises every person who is involved with HLL. (That means you also!)

    This week we have a few nice ‘period looking’ black and white action shots depicting some tense ingame moments for players.

    2693f8c14141f747c953932db28bb955e8485357.jpg

    Fritz - Dashing through an Alley

    bbc183c90060853e38e8a891d2388452c575feba.jpg

    Fritz - Running from the Fields

    d914c031cfce7f30ed89329477a85fb99436dd79.jpg

    EduNotFound - Artillery Barrage

    War Correspondent, Content Creator and Community HLL Videos

    Time for some more community highlights from the below creators.We highly recommend giving them a watch.

    If you see a Video you like make sure to post in the Discord #hll-videos channel.

    Best of Hell Let Loose [January 2022] - The Fresh Baked Goods

    0.jpgYouTube™-Video: Best of Hell Let Loose [January 2022]
    Aufrufe: 10.398
    All the best of my Hell Let Loose gameplay from January and December! Including action highlights, funny moments, and some new footage that wasn't included in previous videos.

    Letting Hell Loose - Spawning In - Terrydactyl Gaming

    0.jpgYouTube™-Video: Letting Hell Loose - Spawning In
    Aufrufe: 2.235
    The first episode in Letting Hell Loose! SUBSCRIBE for more content - https://bit.ly/2onOUeo This is the first episode in a series following a new player in Hell Let Loose.

    WHY YOU!, SHOULD PLAY: Hell Let Loose On PC or Console - No BS - BRUTAL and GRUESOME GamePlay-Movie - Burningwiki

    0.jpgYouTube™-Video: WHY YOU!, SHOULD PLAY: Hell Let Loose On PC or Console - No BS - BRUTAL and GRUESOME GamePlay-Movie
    Aufrufe: 638
    Why everyone should play Hell Let Loose explained very easily in this Epic Video Like - Subscribe - Comment join our https://discord.gg/p33CK2netD and follow me on Twitter @BurningWiki

    Don’t forget that if you haven’t checked out the other Hell Let Loose socials you should do so. Like our discord you will find them great places for information and community interaction.

    7aae70615e8569646f030608dc844f43c1b11eac.png

    Join the Discord here
    https://discord.gg/hellletloose

    Our other social platforms can be found here:

    Facebook
    https://www.facebook.com/HellLetLoose/

    Twitter

    @hell_let_loose

    Youtube
    https://www.youtube.com/c/HellLetLoose

    Reddit
    https://www.reddit.com/r/HellLetLoose/

    Instagram
    https://www.instagram.com/hellletlooseofficial/

    Steam
    http://steamcommunity.com/groups/HellLetLoose

    Well, it's time to wrap up today's Dev Brief. See you all on the PTE frontline!